GOR-IS: 3D Gaussian Object Removal in the Intrinsic Space

Yonghao Zhao1, Yupeng Gao2, Jian Yang1, 2, Jin Xie2*, Beibei Wang2*
1VCIP, College of Computer Science, Nankai University 2School of Intelligence Science and Technology, Nanjing University
CVPR 2026

*Corresponding Author

We propose GOR-IS, a novel framework that enhances both the physical consistency and visual coherence of 3D object removal. As shown in the examples, our method simultaneously removes the target object (red dashed box) and its corresponding reflection, while naturally inpainting the region previously occluded by the object. In contrast, existing approaches such as 3DGIC, AuraFusion360, GS Grouping, and GScream overlook global lighting effects, leading to physically inconsistent removal.

Abstract

Recent advances in Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have made it standard practice to reconstruct 3D scenes from multi-view images. Removing objects from such 3D representations is a fundamental editing task that requires complete and seamless inpainting of occluded regions, ensuring consistency in geometry and appearance. Although existing methods have made notable progress in improving inpainting consistency, they often neglect global lighting effects, leading to physically implausible results. Moreover, these methods struggle with view-dependent non-Lambertian surfaces, where appearance varies across viewpoints, leading to unreliable inpainting. In this paper, we present 3D Gaussian Object Removal in the Intrinsic Space (GOR-IS), a novel framework for physically consistent and visually coherent 3D object removal. Our approach decomposes the scene into intrinsic components and explicitly models light transport to maintain global lighting effects consistency. Furthermore, we introduce an intrinsic-space inpainting module that operates directly in the material and lighting domains, effectively addressing the challenges posed by non-Lambertian surfaces. Extensive experiments on both synthetic and real-world datasets demonstrate that our framework substantially improves the physical consistency and visual coherence of object removal, outperforming existing methods by 13% in perceptual similarity (LPIPS) and 2dB in peak signal-to-noise ratio (PSNR).

Pipeline

MY ALT TEXT

Overview of the GOR-IS framework. We use 3DGS with extended material properties as the basic 3D representation, combined with a global illumination model, to decompose the scene into its material and lighting components. This decomposition enables explicit light transport modeling, ensuring consistent global lighting effects. Furthermore, we introduce a specially designed module for glossy reflection modeling. Building upon this, we propose an intrinsic-space inpainting module to maintain the consistent appearance of scene inpainting. This module includes a material inpainting module that effectively restores non-Lambertian surfaces using view-independent material properties, along with a lighting-aware masking mechanism that suppresses reflection-induced blurry artifacts.

Visual evaluation

BibTeX

@inproceedings{zhao2026gor-is,
  title={GOR-IS: 3D Gaussian Object Removal in the Intrinsic Space},
  author={Yonghao Zhao and Yupeng Gao and Jian Yang and Jin Xie and Beibei Wang},
  booktitle={Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition},
  year={2026}
}